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MotherKojiro's Status

(U) Unfinished ?No significant accomplishments.     (B) Beaten ?The main objective has been accomplished. Usually marked by the defeat of a final boss and/or viewing of credits.     (C) Completed ?For games which are 100% done. All extras and modes have been unlocked and finished. All significant items have been collected.
25 (U)
  23 Unplayed  
92% of Unfinished
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1282 (C)
98.1%
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?Use this field to quickly search your backlog. If you enter in a single letter, you'll get a list of all the games you own that start with that letter.
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The Spirit of Zelda – The 3D Era

Alice Kojiro follows Zelda to its logical conclusion: the 3D titles. Has Zelda truly fallen from grace, or is it closer to its origins than we think?

Dialogue Box   (add comment)

about 7 hours ago

Badges
Minion of Bak'laag: 100+ unfinished games
Consider Yourself a Hero: Majority of games are beaten
Treasure Hunter: 1000+ games
Cursed: 10+ new games in a row
Well you pretty much completed (and thats amazing) most of the game I loved (Suikoden II, the SquareSoft FF and so on), so yeah, lets be friend!
about 18 hours ago

Badges
Backlog Beaten: April 21, 2014
Master of Unlocking: Majority of games are completed
Invincible: 10+ beat or complete in a row
Confused: Playing 10+ games at once
Hehe it's alright, I give myself a hard time about response times but its really okay

I have internet enough for live streams but during the day I have too much else going on; I like the recorded ones to put on in the background, the ones I watch are a bit like listening to the radio hehe!

And ooooooooh, okay! In that case you might very much like this one Another thing I forgot to mention that might be interesting to you is that coins are actually used as money for once in this game too haha! There's no lives either which I think is really nice, I think lives systems have officially out stayed their welcome because I've played so many games now without them and it always only serves to streamline things haha! And now that two very classic series, Mario, and also Sonic, have gone the route of going without lives for their most recent entries, I feel we may start to see even more of that going forward haha! Anyway the game seems set up very well to be able to easily try things over as there's also checkpoint flags set up in various places throughout the stages, so I imagine you can get to one of those and easily pick a certain mission to try to do from there! Sounds a lot nicer than getting kicked out of the paintings in Super Mario 64

Haha yea, Saints Row is very very ridiculous, my personal favorite weapon is the shark gun, which you shoot like meat stuff all over someone or something and then somehow a giant shark leaps out of the ground and devours them My other favorite thing with the game, from years ago, was taking out a helicopter by throwing a grenade at it from the ground, haha!
about 1 day ago (edited)

Badges
Right Hand of Bak'laag: 1000+ unfinished games
Treasure Hunter: 1000+ games
On Fire: 3 beat or complete in a row
Confused: Playing 10+ games at once
I personally really like the direction the story took, even if some things could have been better. (Aeristh was maybe a little too underdeveloped before being killed off.) You've already told me your idea before, I and really like it, though. Rufus would have made an excellent main antagonist. Have you heard the story of the FF7 cult? I only recently read about it, and... it's some interesting shit.

Me personally, I don't mind just sticking with Mame. To my knowledge, everything on Neo Geo is just an arcade conversion... no exclusives, right? That's kind of the main drawback for me, especially with how pricey it is. Sure, the CD versions are cheaper, but with load times added, so still not worth. You probably already know, but for the Saturn, you'll need an action replay cart to play some imports, such as Symphony of the Night.

Oooh, Paaman looks pretty interesting... I'll add it to the list! That is true, Kenji Eno was involved in Juuouki and Time Zone. He also was behind a Superman game for the NES when he worked with Sunsoft, which due to copyright, was changed to Sunman... and later got cancelled. There's a beta rom of it online, and it really isn't very good, as you would expect from an early beta. There is a hack of it that changes Sunman's sprite back into Superman.

Wow, alright. I wouldn't be able to put up with that shit... respect. I always need at least 2 days off of the week, or else I'd lose my mind... and I need time to sit on my skinny ass and play games. Take care of yourself!
about 1 day ago (edited)

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Focus: Only playing one game
Lots of hack'n' slash games I've played had button combinations for different attacks (Senran Kagura, Onechanbara, even Musou games). it's definitely something that SE could have used, but I guess they feel that it wouldn't be like Mana if it was changed.

If it didn't get so big, they wouldn't have made any follow-up/prequels to it. and now SE is doing this with FF10.

It's a racing game, so it counts. and yes, Codemasters made it, and yes, its unlicensed. no Nintendo seal on either the European or American copies, and even the copyright info on the title screen only mentions the developer's name (in fact, nearly all Famicom games are like that with them only mentioning the developer/publisher's name on the title screens). they used this device so they can release their games for cheap. [Link]

Ironically, Codemasters DID go on to publish (and later make) F1 games. [Link]

I wish I can get into F-Zero myself, but many of them are very difficult to play through, especially GX with its story mode.

Found something else interesting that you might like; some behind the scene moments of how certain Traveler's Tales games get made. [Link] and this isn't made by some random fan; it's done by the company's founder.
about 1 day ago

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Focus: Only playing one game
I got it from NC's review, so I don't take credit for coming up with it. still, it's very fitting.

I think the movie also saw more attention than the guy himself, especially with NC's review of it.

Yeah, that's probably for the best...

Do they? I thought cats hate water.

I also don't understand the ACB banning the game when they had no problem with the SK games (Burst and Shinovi VS only got a M rating, SK 2 and Bon Appetit got a MA15+, and Estival VS got a R18+; no clue about Peach Beach Splash as it hasn't been released there yet), or Gal Gun Double Peace (R18+). the only explanation I can think of is that the Bhikkhuni protagonists are also sisters. which the ACB probably considered a huge no-no.

I figured... makes me wonder why FUNimation even bothered with licensing the show in the first place. I mean, it's not entirely their fault (they said that were complying with US laws), but still...

No. though if you ask me, part of me was thinking that Sunsoft made the right call in not bringing the FC port over; over here, it would have been seen as just another educational-like game (even though you don't have to spell the word correctly to advance), and would just be ignored (just like with Donkey Kong Jr. Math).

I remember seeing a Mario hack [Link] out of a Crayon Shin-Chan game of all things. [Link]

It's amazing. it feels like a easier Fire Emblem (no perma death, you can use items without wasting a turn, you can grind between chapters) but with its own twist (the Dragon mechanic). and unlike FE (or even SF), you get to talk with all of the characters in-between nearly every chapter. shame that it came out too late for Square to localize.

Really? because Palpaleos seems to end up getting killed by the citizens in the game's ending.

Seems that the combat of the Mana games were inspired by The Lord of King/Astyanax (an Aicom game Jaleco published) as that game also required you to wait for the weapon gauge to fill up after you hit an enemy if you want to hit at maximum strength. though that game didn't have charge attacks. Bare Knuckle 3 technically did this with special attacks, but it made you take damage if you kept on using them rather than making them weaker (and they toned THAT one down for the international version, to the point where you don't have to wait for a full charge to do an attack safely).
about 2 days ago

Badges
Master of Unlocking: Majority of games are completed
They're not called pirate ghosts, they're ghost pirates.
about 2 days ago (edited)

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Focus: Only playing one game
Weird how its the NES games that get hacked a lot and not GB games. even SNES and MD have their share of bootlegs/hacks. on that same topic, the Famicom version of Valis was so hard that the fan-translators actually implemented a patch that makes the game easier.

And now I've gotten all dragons into their Master forms. I'm going to miss their holy/dark forms...

I noticed that Byuu glows and does a pose everytime you're allowed to move him around. I guess it's Square's weird way of telling the player "you can move now". (EDIT: I finished the game!)

Speaking of Square, what do you think about Secret of Mana/SD 2 being remade (it's coming out on PS Vita and PS4, with the west getting a PC version as well)? kinda weird that they'd do this shortly after releasing the SD collection on the Switch and including it on the SNES Classic and the SFC Mini. at the very least, I'm hoping that the script gets a full English translation this time around.

I found a few more. [Link] [Link] [Link] [Link] also, did you know that we almost got Famicom Grand Prix Part 2 in America? NoA was shown the game but they turned it down because it was too cute to sell (particularly the design of the vehicles). it later resulted in them making F-Zero, which of course was released internationally. not quite an F1 game, but eh...
about 4 days ago (edited)

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Focus: Only playing one game
I can see that!

Aron? so Adol was secretly a pokemon this whole time. I knew something wasn't right. (Aron is the name of a Rock/Steel pokemon that appears in Gen 3.)

Thing is, Falcom didn't remake it. it was done by Arc System Works. and it still never came to the west; it remains the only Ys game to get this distinction (as if you count Memories of Celceta, even 4 made it over eventually). and they don't seem to be in a hurry to want do their own remake to rectify this, either.

I read on HG101 that the the PCE-CD version of 1 (which we never got, and was released on the PSN in Japan) is the best version, since it makes further tweaks to the gameplay to make it easier to play. and yeah, the PCE-CD version of 4 (which we also never got) is better, as that version's life meter isn't dependent on your score (of which using a continue will reset it) and you have 3 playable characters. the odd thing is that Valis 1 on PCE wasn't the first game for that console; it was the last.

Oh yeah, Valis SD. the one that's called Syd of Valis in the US (and likewise renamed the character to Syd) and had the end credits untranslated for some reason.

Yep, otherwise known as that movie with those fucking Jamaican Klingon clowns. a sequel was planned (well, more of a Part 2, since the first film only covered the first half of the book), but the film flopping (and the studio behind it closing down) nixed any chances of that.

I wonder why there's only 10,000 members? I figured that they'd have more. maybe they want to keep a low profile?

They can also swim. [Link]

They have different characters because they're all treated as separate projects; you have Mermaid (anime), Bhikkhuni (PS Vita/PC), and Siren (mobile game), although the Mermaid protagonists are playable as DLC in Bhikkhuni. both Senran Kagura and Valkyrie Drive are made by the same guy. Also, here's a weird fun fact... the game (Bhikkuni) was banned in Australia for being too lewd... yet the anime, which I heard was basically softcore porn (the game being a bit tame in comparison), was cleared for release over there. wut.

But to answer your question, no, as I don't have the game. but it's on my radar.

Sounds like they didn't think it through regarding FF7.

The original Arcade version (simply called Arabian) was probably the first "educational" game to ever be released in arcades.
about 6 days ago

Badges
Herald of Bak'laag: 500+ unfinished games
Treasure Hunter: 1000+ games
The flat ones you see in video games. It'll be quite an experience to see one for me. That sounds creepy, bugs just give me the heebie jeebies, except a few like moths, butterflies, dragonflies. Even if they are harmless! They do look cool though, from a distance imo..
about 7 days ago (edited)

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Treasure Hunter: 1000+ games
On Fire: 3 beat or complete in a row
Agreed, and I’m glad we crossed paths.

Yup, and don’t forget allergies. Yay! I don’t have central air, but it worked out pretty good for me to have the windows open at night and closed during the day. It never got real hot inside, except for one day where it was around 80 degrees. Indeed, sleep in the enemy!

Ha ha, that is amazing, but yet I’m not completely surprised considering Konami was involved. I need to play Goemon, at least the first N64 one. I can always follow up the other one later. I never knew that I wanted a JRPG with Street Fighter Characters until now. There is a lot of potential there. Quint’s Revenge, as in Quint from Mega Man 2 for the Gameboy? Neat! I bet it is better than the Gameboy game, that was rough. Capcom outsourced that game to another team and you can tell. That reminds of of another game in the same vein where Star Man takes on the Mega Man 5 game for the Gameboy.

Nice job taking Asgore down on pure skill! The game did a real good job building him up and once I reached him, I did not think it was going to be that bad. He was very nice. Then we got down to business and he destroyed my mercy box. Well Asgore, if that is way you want to do this , lets go. Yeah, Omega Flowey…Fuck him and his save stating, bullet hell, cheating little ass. But it did feel great to break through and defeat him. Thank you, I’m going to need it.
about 1 week ago (edited)

Badges
Right Hand of Bak'laag: 1000+ unfinished games
Treasure Hunter: 1000+ games
On Fire: 3 beat or complete in a row
Confused: Playing 10+ games at once
Yeah, that's pretty much my point. Most of the best 3DO games are available elsewhere, which is what killed it. Didn't help that it originally retailed for $700! Maybe because most of those people never got past Midgar? Honestly, a common complaint I've seen people have is about the pacing after leaving Midgar, and how long it takes the story to pick back up, which I can understand. A lot of them never finished the game for that reason, and never got to see moments like Great Glacier, the final dungeon, or the two best scenes in the whole game. (Cloud and Tifa falling into the lifestream / Meeting the real Sephiroth in the "promised land", and Cloud handing over the Black Materia) A world without the PlayStation... if I were to guess, Final Fantasy VII would have been on N64, Resident Evil would have stuck to its first person roots, and Devil May Cry would've been an over-the-top FPS Resident Evil spinoff for the Sony 3DO... M3. Metal Gear Solid would've been on... Dreamcast maybe? There was that whole "Bleem!" fiasco that happened.

A Saturn is a wise decision; one I just made myself! Started with a Japan model console, with how much cheaper imports can be; I mean, just look at the eBay price difference between US and JP Saturn Bomberman. I'm also getting a US model at some point, with my biggest goal for Saturn collecting being the Panzer Dragoon series... that'll take a great deal of effort. A Neo Geo is an interesting choice, though... a little too intimidating for me. Games for it were pricey enough back then, but now it's just fucked. I wish you luck on the hunt!

Looking through some of your games, I can see you've already unknowingly played a Kenji Eno game! One of his earlier ones, too... it's a really good sidescrolling platformer where you play as a chef fighting food. You've probably already guessed it: Panic Restaurant! I wasn't sure of what your sister was referring to, so I looked up Mr. Hands, and... holy shit.

It always sucks losing a job you love... I see you had to go through a 12 work day marathon. I hope you got through it just fine! I can't say I love working retail, and being around so many people almost everyday of the week, but I just try to stay as positive as I can. Makes the days go by so much quicker.
about 1 week ago

Badges
Herald of Bak'laag: 500+ unfinished games
Treasure Hunter: 1000+ games
Oh good god that sounds absolutely awful. No, I shouldn't have to be doing anything like that, and hopefully not anytime soon.. ever! At least the mouse didn't show itself until after you were prepping to leave. Hah. I understand I'm moving to centipede territory though.. I've not seen one in person yet. Bit nervous about that lol.
about 7 days ago (edited)

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Focus: Only playing one game
(Continued) But then again, it's by Yuzo Koshiro, and he makes some good tracks. still consider the main theme and the outdoor theme from Dragon Slayer 4 (AKA Legacy of the Wizard) to be one of my favorite non-SoR tracks from him.

The one you linked me from the Chronicles version... I actually kinda like it. but if I wanted to choose a track that best describes you going on an epic adventure, I'd go with the original (or even the SMS version you linked me), so I can see why it didn't strike a cord with you.. which is likely why this version lets you play the original PC88 soundtrack (in fact, it has 3 different soundtracks; PC88, Windows, and a brand new one for the PSP version).

The first 5 Ys games were all remade at some point (Ys 4 in particular had 4 vastly different versions, including the PS Vita version), actually.

I've not played Valis, but looking at how the series progressed, it's a shame the IP was given to another company and it ended up having a hentai game to its name...

A town full of naked people? sounds like some of those god-awful nude hacks I've seen on Joel's "bizarre ROM hacks from the depths of hell" video (which to this day is still an hilarious and very much true title worthy of a 10/10 score in and of itself). would definitely never happen today in this 3D world.

I didn't know your dad raced. (or maybe I did and forgot)

Also, got Salamander (the Fire dragon) to his Holy form, so now he's got infinite HP.
about 1 week ago (edited)

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Focus: Only playing one game
Wow, didn't expect you to comment so quickly.

It's easy to see why Aerith's death made an impact here, and not in the good way, either; the RPGs that did it before FF 7 either weren't very popular in the west to start with (because RPGs were a niche genre), didn't get released outside of Japan until later, or didn't leave Japan at all and requires you to learn Japanese to understand it (or use a fan-translation). FF 7 managed to avoid all of that, and its success meant that we started seeing more RPGs coming over to the west, but it also meant that, like your said, the series caused the RPG genre to be associated with a lot of stuff that only it did. [Link]

The Nostalgia Critic made the same comment regarding Jonnie from Battlefield Earth, as his father was killed in the first few minutes of the film off-screen, much like Hinawa (yeah, I looked it up). he said "wow. I didn't think it would be this short amount of time for me not to give a shit, but... there you go; the emotional turmoil of a character I don't know mourning a character I've never seen." and considering that the rest of the film goes downhill from there, the words couldn't be anymore fitting.

Mazda? I'm reminded of the Japanese car manufacturer. actually, looking it up, apparently, they DID took the name from that god (because they felt that the name would "brighten" the image of these vehicles; another is the founder's name, Jujiro Matsuda). so DoO is another one of those games where they got something wrong regarding a figure.

I do know that it wasn't the first time Sega published a Arabian-themed game. there's The Story of Thor/Beyond Oasis and its sequel (both were made by Ancient, but Sega owns the IP). and Arabian Fight. [Link]

Well, when you consider where the target audience for BMX XXX game was, maybe it's not all that surprising. actually, on a similar topic, I honestly thought that Senran Kagura likely had a similar thing going on, but the series has women working on it as well (and has a sizable female fanbase). the director even said that he'd love to make a similar game that's targeted towards women.

Ys was originally on the PC-88, so the SMS version (which you linked me) was a port. the corresponding music originally sounded like this. [Link] that said, I do like it; it's very adventurous.
about 1 week ago

Badges
Herald of Bak'laag: 500+ unfinished games
Treasure Hunter: 1000+ games
Thank you, the workload won't be too great, just lots of games, consoles and gear to ship. Keeping things light and minimal to keep costs low, thankfully no furniture minus an office chair I can disassemble and a 40-pound CRT. Not too horrible. Mmm. Crunch berry! Lol!
about 2 weeks ago

Badges
Minion of Bak'laag: 100+ unfinished games
Cursed: 10+ new games in a row
Well I'm glad you enjoy completing games that you like playijng, since that's the whole point of a game. Since you also like cooking, does that mean cooking games are the next step?
2017 has been a really good year for games in my opinion, so whenever you complete the ones you are missing, there's a lot more to choose from. If I had to make a recommendation, I would say play Sonic Mania, Cuphead & Hollow Knight since I saw that they weren't on your list (or maybe they were and I misread). Anyway, you do you so keep on gaming (that sounded too much like a PS ad).
about 1 week ago (edited)

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Focus: Only playing one game
Basically, Acclaim was worried that the Dave Mirra series would be overshadowed by Tony Hawk, and one person suggested to put strippers in the game. people found it funny, but then they went on ahead with the idea, thinking that appealing to the older crowd would result in big sales. they were also mostly inspired by GTA. this wasn't something Z-Axis came with; it was Acclaim who basically told them to go in this direction. initionally, Dave Mirra DID agree to the idea (even though he himself thought it was funny), but then he relented and sued Acclaim after he noticed HOW far the game went, and many other pro cyclist pulled their support for the game as well, because their sponsors would have pulled their support for them. the game went on to sell a scant 160,000 copies across all 3 platforms (the first 2 games sold a combined 1.8 million comparison). even one of the guys at Acclaim said that the idea made absolutely no sense (which makes you wonder why they even bothered to go with the idea to begin with).

I've heard of the latter, but not the former at all. then again, it's an Japan-only game...

Really, about the only thing cool about DoO is the scenes pertaining to the main villain (Ahriman) in-between events (partly because they're done in a cutscene instead of using the game's main engine), and the fact that bosses in the final dungeon made a audiable painful groan (via PCM playback) when they're defeated. and the ending, which is in a anime-style... which would throw off those not familiar with the Japanese version's box art. [Link]

In the Famicom version, the battle was just a static image of Ortega and the Hydra. the SFC remake had the whole battle animated in a different style.

This is probably why I'm more interested in the PS Vita re-imagining of Ys 4 (Memories of Celceta), since that has an attack button. it's actually a mix of the PCE version by Hudson Soft and the SFC version by Tonkin House (otherwise better known for publishing Gun-Nac in Japan).

Adol is pretty much the face of the franchise as far as I know. didn't know Ys had an anime (or at least an adaptation), though.
about 2 weeks ago

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Focus: Only playing one game
I know Sepiroth was a popular character in it, but fuck.

This isn't quite the same thing, but another thing people remember about FF 7 is Aerith's death, which became a big deal. it actually kinda bothers me in a way, because her death completely overshadows every other RPG that came before it that had an important character die, even the ones that happened in its own series. it also doesn't help that unlike most other characters whose death simply happened using the game's engine, her death had an entire cutscene devoted to it. and her death... just comes out of nowhere.

I'll give you an example of a character death in a RPG that was released before FF 7 that I personally found sadder; Phantasy Star 2 with Nei. she had a pretty crappy life due to how she gets treated as a numan, and then you find out that she's a part of Neifirst, who's the opposite of her in terms of personality. if you choose not to fight Neifirst, you learn that Nei would die if Neifirst were to get killed. Nei has her head down in sadness, which implies that she herself knows what would happen; she's effectively sacrificing herself to stop her and save everyone else (of course, since Neifirst is much more powerful, she will likely kill Nei first, but it's actually possible to have Nei kill Neifirst if she's leveled-up enough). hell, there's even a cutscene of her closing her eyes (or already closed depending on the outcome). the party even immediately attempts to revive her after the battle, but learn that they can't revive her because her biomonster parts were at climatol... which was just blown up in an explosion, making them unusable (at least in the original Japanese version). all from a game originally released in 1989.

It wasn't just Sega who had important characters die in a cutscene in an RPG. Konami did it also with Lagrange Point! a character named Tam ends up stumbling upon a biomonster (named Oregi), complete with a scare chord. then said monster knocks him away so hard that his mouth actually bleeds a little. he can only say your character's name before he dies. sure, he's only an NPC, but what makes his death sad is that he's only a child. and this game was released on the Famicom, in 1991.

Now I can imagine hearing the item jingle from someone getting that.
about 2 weeks ago

Badges
Minion of Bak'laag: 100+ unfinished games
Cursed: 10+ new games in a row
1282 ? Wow, that's an impressive record you have there. You are like the almost Completionist. How did you manage to do it? I'm... asking for someone else... don't look at my backloggery, it sucks in comparison. Cheers
about 2 weeks ago

Badges
Master of Unlocking: Majority of games are completed
So you're saying it's actually pronounced "duh-nuh" and not day-nuh or dawn-uh? Bizarre.

But yeah, I was looking at the beginning where Adol and Dogi are on a ship, and I couldn't help but notice how less detailed everything looked compared to more recent games. Like, it honestly looks more like it could be from 2004 except widescreen and in HD. Is it because they had to optimize it for the Vita too? That could be plausible.

That's just my first impression on the graphics though. The argument can easily be countered with "no, it's definitely you, the game has amazing graphics." The water graphics on the rivers looks pretty nice. We've indeed come a long way from blue tiles.
You will not find me... I am safe in here...