GodzillaDB's Status



1318 | ![]() |
|
71.1% |
306 | ![]() |
16.5% | |
230 | ![]() |
12.4% |
Wishlist 404 ![]() ![]() ![]() |
PlayStation 5 | 160 ![]() |
25 ![]() |
33 ![]() |
218 Total |
NES | ![]() |
6 Total | ||
Nintendo Switch | 127 ![]() |
8 ![]() |
21 ![]() |
165 Total |
PlayStation 4 | 626 ![]() |
83 ![]() |
116 ![]() |
953 Total |
PlayStation 3 | 59 ![]() |
92 ![]() |
21 ![]() |
281 Total |
PlayStation 2 | 105 ![]() |
35 ![]() |
6 ![]() |
170 Total |
PlayStation | 113 ![]() |
16 ![]() |
13 ![]() |
153 Total |
PlayStation Vita | 22 ![]() |
0 ![]() |
0 ![]() |
26 Total |
PlayStation Portable | 11 ![]() |
8 ![]() |
0 ![]() |
19 Total |
PlayStation Network | 1 ![]() |
0 ![]() |
1 ![]() |
4 Total |
Xbox 360 | 23 ![]() |
33 ![]() |
1 ![]() |
62 Total |
Xbox | 31 ![]() |
0 ![]() |
0 ![]() |
41 Total |
Wii U | ![]() |
1 ![]() |
0 ![]() |
4 Total |
Wii | 12 ![]() |
2 ![]() |
0 ![]() |
15 Total |
GameCube | 9 ![]() |
1 ![]() |
0 ![]() |
16 Total |
Nintendo 64 | 7 ![]() |
0 ![]() |
0 ![]() |
8 Total |
Nintendo DS | 0 ![]() |
0 ![]() |
0 ![]() |
3 Total |
PC | 9 ![]() |
2 ![]() |
3 ![]() |
20 Total |
Dreamcast | 3 ![]() |
0 ![]() |
0 ![]() |
3 Total |
Browser | ![]() |
9 Total | ||
All Games | 2176 Total |
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I would have been fine if the game had been 10 or 12 missions instead of 16, as I think the game ran out of ideas and enemy types before you reached the end. That was one thing I noticed, playing Nioh 2 right after—Nioh 2 did a better job of having more enemy types and more meaningful loot. I found in Wo Long that once I had sufficiently upgraded a piece of early game equipment, I rarely found anything better...I think I ended up using three swords over the course of the whole game, whereas in Nioh 2 I was constantly finding new and better loot. Still, I found the parry system in Wo Long incredibly satisfying and the Three Kingdoms setting is great fun. It's definitely one of my favorite action games of the last few years.