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Sikko's
Backloggery
VS
Memory Card
07-20-16
New:
Pokemon Alpha Sapphire (3DS)
New:
Mass Effect 2 (PS3)
New (Complete):
Mass Effect (PS3)
02-01-16
Beat:
Dying Light (PC)
Beat:
Dungeons 2 (PC)
01-03-16
New:
Hyperdimension Neptunia Rebirth;1 (PSVita)
Started:
Lost Odyssey (360)
Started:
Child of Light (PC)
Beat:
Just Cause 3 (PC)
Beat:
Just Cause 2 (PS3)
Removed:
3DMark Sky Diver benchmark (PC)
Removed:
3DMark Ice Storm benchmark (PC)
Removed:
3DMark Fire Strike benchmark (PC)
Removed:
3DMark Cloud Gate benchmark (PC)
Removed:
3DMark API Overhead feature test (PC)
03-31-14
New:
Ar tonelico Qoga Knell of Ar Ciel (PS3)
New:
Final Fantasy X / X2 HD Remaster (PS3)
New:
Danganropa: Trigger Happy Havoc (PSVita)
New:
Ys. Memories of Celceta (PSVita)
02-11-14
New:
Atelier Meruru: The Apprentice of Arland (PS3)
New:
Disgaea D2: A Brighter Darkness (PS3)
New:
Lost Odyssey (360)
New (Beat):
God Of War Collection (PS3)
New:
ICO and Shaow of the Colossus Classics HD (PS3)
New:
Star Ocean: The Last Hope (PS3)
New:
Ni no Kuni: Wrath of the White Witch (PS3)
New:
Disgaea 4: A Promise Unforgotten (PS3)
New:
Disgaea 3: Absence of Justice (PS3)
New:
Final Fantasy XIII (PS3)
New:
Final Fantasy XIII-2 (PS3)
New:
Time and Eternity (PS3)
New:
Kingdom Hearts Final Mix (PS3)
New:
Dragon Quest VIII: Journey of the Cursed King (PS2)
New:
Dragons Crown (PSVita)
New:
Atelier Totori: The Adventurer of Arland Plus (PSVita)
New:
Persona 4 Golden (PSVita)
Beat:
Killzone Mercenary (PSVita)
New:
Disgaea: Afternoon of Darkness (PSP)
Beat:
Assassins Creed (PC)
02-03-14
New:
Soul Sacrifice (PSVita)
New:
Killzone Mercenary (PSVita)
New:
Assassins Creed III (PC)
New (Beat):
Assassins Creed II:Revelations (PC)
New (Beat):
Assassins Creed II:Brotherhood (PC)
New (Beat):
Assassins Creed II (PC)
New (Complete):
Assassins Creed (PC)
New:
Kingdom Hearts (PS2)
New:
Final Fantasy II Anniversary Edition (PSP)
New (Beat):
Final Fantasy I: Soul of Chaos (PSP)
2016 Breakdown
Progress Index:
1
3
2
4
0
0
5
2014 Breakdown
Progress Index:
-24
26
0
2
0
0
0
Progress Indices are calculated as:
Beaten + Completed - New - Unfinished.
The Memory Card holds roughly 700 entries. New entries will push off old ones when full.