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(B)
FDS
The Hyrule Fantasy: Legend of Zelda
First Quest 100% Complete. Working on the Second Quest.

Updated about 2 months ago

SonicBlast's Status

(U) Unfinished ?No significant accomplishments.     (B) Beaten ?The main objective has been accomplished. Usually marked by the defeat of a final boss and/or viewing of credits.     (C) Completed ?For games which are 100% done. All extras and modes have been unlocked and finished. All significant items have been collected.
414 (U)
  164 Unplayed  
39.6% of Unfinished
15.1% of Total
38.2%
134 (B)
12.4%
535 (C)
49.4%
Wishlist  1 ?         Top-Rated  86 ?????         Master Runs  15 (M)
Famicom Disk System BEAT 1 (B) 0 (C) 1 Total
Arcade BEAT 2 (B) 0 (C) 2 Total
NES 9 (U) 6 (B) 80 (C) 97 Total
Game Boy/Color 29 (U) 12 (B) 40 (C) 82 Total
SNES 12 (U) 10 (B) 20 (C) 46 Total
Nintendo 64 15 (U) 3 (B) 50 (C) 68 Total
Game Boy Advance 31 (U) 13 (B) 23 (C) 67 Total
GameCube 7 (U) 1 (B) 17 (C) 25 Total
Nintendo DS 53 (U) 8 (B) 12 (C) 73 Total
DSiWare 7 (U) 3 (B) 0 (C) 10 Total
Wii 11 (U) 3 (B) 21 (C) 35 Total
WiiWare 4 (U) 4 (B) 3 (C) 11 Total
Virtual Console (Wii) 21 (U) 1 (B) 5 (C) 27 Total
Nintendo 3DS 16 (U) 15 (B) 22 (C) 53 Total
3DS Downloads 16 (U) 6 (B) 22 (C) 46 Total
Virtual Console (3DS) 18 (U) 0 (B) 19 (C) 37 Total
Wii U 16 (U) 6 (B) 5 (C) 27 Total
Wii U Downloads 3 (U) 0 (B) 4 (C) 7 Total
Virtual Console (WiiU) 5 (U) 0 (B) 6 (C) 11 Total
Nintendo Switch 5 (U) 1 (B) 2 (C) 9 Total
Master System C O M P L E T E ! 2 Total
Genesis / Mega Drive 5 (U) 5 (B) 18 (C) 28 Total
Sega CD 2 (U) 0 (B) 3 (C) 5 Total
Dreamcast 4 (U) 1 (B) 0 (C) 5 Total
PC 3 (U) 3 (B) 22 (C) 29 Total
Steam 60 (U) 10 (B) 5 (C) 78 Total
Browser BEAT 1 (B) 3 (C) 5 Total
PlayStation Portable 15 (U) 1 (B) 0 (C) 16 Total
PlayStation Vita 9 (U) 1 (B) 0 (C) 10 Total
PSOne Classics 1 (U) 0 (B) 0 (C) 1 Total
Xbox 2 (U) 0 (B) 2 (C) 4 Total
Xbox 360 5 (U) 5 (B) 0 (C) 11 Total
Xbox LIVE Arcade 8 (U) 8 (B) 2 (C) 18 Total
XbxGoD 2 (U) 0 (B) 0 (C) 2 Total
Miscellaneous 11 (U) 2 (B) 124 (C) 138 Total
Atari 2600 0 (U) 0 (B) 0 (C) 3 Total
Atari 7800 0 (U) 0 (B) 0 (C) 5 Total
Intellivision 0 (U) 0 (B) 0 (C) 2 Total
PlayStation C O M P L E T E ! 1 Total
PlayStation 3 BEAT 1 (B) 0 (C) 1 Total
PlayStation 4 9 (U) 1 (B) 0 (C) 13 Total
Xbox One 0 (U) 0 (B) 0 (C) 1 Total
Tiger Handhelds C O M P L E T E ! 1 Total
Plug-and-Play C O M P L E T E ! 1 Total
All Games 1114 Total
?Use this field to quickly search your backlog. If you enter in a single letter, you'll get a list of all the games you own that start with that letter.
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Dialogue Box   (add comment)

about 2 months ago

Badges
Backlog Beaten: August 21, 2014
Backlog Completed: September 27, 2014
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Treasure Hunter: 1000+ games
Focus: Only playing one game
I'd love to see fewer graphical callbacks and more thematic callbacks. Wouldn't it be great to have a big adventure that starts out with the usual suspects, and as you get later in the game, the themes and elements get more and more abstract?

At least until I find music... and I'm working on the Wizard of Legend sountrack this week, so... My lady made the request, and I'd been on the fence about ripping it for myself. I usually don't care for orchestral soundtracks in games, because they're bland and boring and have no real impact. Dale North really brings his A game, though; it's orchestral, but there's action, danger, and excitement! It's an unpopular choice (everyone loves Arcane Refuge), but Blinded by Night is easily my favorite.

They really do, and they look low-poly, too; they look like they're right out of some low-budget browser game with those cheap circular animations: [Link] What can I say? Having a way with words runs in the family; we're all a bunch of smartasses. I was going to mention that the geomancers look like black mages in pajamas, but I thought, "Nope; the trainers/tamers/beastmasters/whatever are much more ridiculous." And all that said, as much as I don't really like them, I do miss a time when that level of creativity and absurdity was accepted in video games. I guess if you count all the buckles and zippers stuff, there are games that have clothes that look like they were inspired by abstract art, but it's not quite the same, you know?

What I like even more is the rare game that gives unbridled destructive power to its mages. Of course, having infinite MP would make warriors useless, because who's going to swing a sword when you can create a pillar of flame the size of the Sears Tower, but there are a few games that really pull this off. Valkyrie Profile kinda does it by having the mages endure a cooldown period, and constructing the combat system in such a way that with the right setup, and sufficient player skill, you can greatly reduce that cooldown time. Live-A-Live makes every attack free, but with varying power, range, blast radius and charge time, so nothing's completely broken. Chrono Cross might be the best example, where your actions charge you up to let out a gigantic blast of magic from your grid, and you can configure that yourself. I love using magic; I just hate having to hoard it just in case.
about 3 months ago

Badges
Backlog Beaten: August 21, 2014
Backlog Completed: September 27, 2014
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Treasure Hunter: 1000+ games
Focus: Only playing one game
Definitely. There isn't anything really wrong with having the typical biomes and elements; they're neat to see every once in a while, and can occasionally be done in an unusual way: [Link] (see also Bomberman 64: The Second Attack). Problem is that when that's all or most of what you have, it seems like you're just painting by numbers.

I'm just glad that it's been useful to anyone. Thanks! It's been over a year, but I finally have what will likely be a full collection for a while, weighing in at a monstrous 3737 songs, meticulously organized mostly alphabetically by game title, but series are grouped together. For example, right after Adventure Island 4 is New Adventure Island, rather than Adventures of Bayou Billy. Other unconventional stuff, too, like how Chip & Dale is under D for Disney, since it falls in line with DuckTales and all, and similarly, all Mario stuff is under M. Did I agonize for hours over this? You betcha!

Ideally, they should be on the cheaper side, so you're not likely to screw yourself over completely, and not be able to heal. That said, the NES was the lawless frontier for JRPGs, so if you stray from the usual Dragon Warrior or Final Fantasy, you'll run into things like this... or worse. Every once in a while, I toy with the idea of using a Red Wizard, just to be using some of those offbeat weapons by the end. Also, they look damn cool; I wish the later NES and SNES Final Fantasy games would've gone with the taller characters, rather than the living bobbleheads. One thing I really like about Final Fantasy 5 is that if you want every skill, it forces you to stick it out with every class, which makes me use cool looking characters that don't fit my playstyle, like the red mages. They're not all winners, of course - sometimes, you're stuck dressed like sheep in pajamas - but I don't just learn white magic and parade around as knights for the rest of the game.

Tell me about it; as if I didn't love Cecil enough already, he plays just like the knights from the first game, but with golden armor and a glorious mantle. Well, you're not wrong, though that is also partially because JRPGs started getting even easier... and also, Final Fantasy 6-8 decided that EVERYONE is going to be a mage.
about 4 months ago

Badges
Backlog Beaten: August 21, 2014
Backlog Completed: September 27, 2014
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Treasure Hunter: 1000+ games
Focus: Only playing one game
And people think the Zelda timeline is confusing... This wasn't some bullshit made up by fans, who then demanded an official canonic version; this was something the actual developer just did. They're actually one of the earliest enemies you meet in the game, and definitely not the most ridiculous. Even the dungeons have creative themes, rather than just being, "the fire level", "the ice level", "the forest level".

I actually didn't end up making any; I couldn't come up with anything that I wanted to make that we'd both eat quickly enough, so I didn't buy any ingredients for anything. I have a feeling that's going to be that way for a while, too, since I have a ton of other projects piling up. I have a 7-year-old guide to Super Game Boy palettes that needs more research, and that's just the top of the pile.

I never wound up playing it just because of the ability to run out of face-punches. Give me something I can fall back on in case I misjudge my resources. There was a JRPG on the NES that had that same kind of problem - Magic Candle, I think it was - where the game was fun, but the higher your level, the more it cost to stay at an inn, and it wasn't long before the simple act of recharging your HP was prohibitively expensive. Honestly, red wizards aren't bad, but by the end of the game, they're less powerful than a knight, less good at healing than a white wizard, and less dangerous with attack magic than a black wizard. That said, they're a good third member; you don't want 3 knights, because there isn't enough best equipment to go around, but red wizards can't use the best stuff, so they fit in okay.

It's funny, though: back in the day, your main character - when you had such a thing - used to be your tank, with all the best swords and armors, and occasionally with some light healing magic, but only stuff you'd use in the menu outside of battle to help your actual healer conserve their MP for longer dungeons. By the Fifth Generation, your main character was more like a red wizard, but better; almost a Mary Sue. I remember having a conversation with my friends, who didn't get into RPGs until they got a Playstation, even though they'd seen me playing them since the original Dragon Warrior. They were telling me about... I think it was Suikoden, and said, "...and of course, the main character is your best party member," and I remember thinking that was bullshit, but once I started playing PSX games, I realized that they were right.
about 4 months ago

Badges
Master of Unlocking: Majority of games are completed
Buuuut SaaaaawniiicBlaaaast, how can one accomplish anything in The Legend of Zelda without even the Wooden Sword??
about 4 months ago

Badges
Minion of Bak'laag: 100+ unfinished games
Consider Yourself a Hero: Majority of games are beaten
Nope I didn't hear that before and I haven't even thought about it xD thank you though! I like my pastels
about 4 months ago

Badges
Right Hand of Bak'laag: 1000+ unfinished games
Treasure Hunter: 1000+ games
Poisoned: 3+ new games in a row
Confused: Playing 10+ games at once
You should try The Legend of Banjo: Gruntilda's Mask if you ever get an N64 everdrive or emulate with a USB N64 controller. It looks good. Real good.

Oh yes, speaking of Goemon
[Link]
[Link]
about 4 months ago

Badges
Backlog Beaten: August 21, 2014
Backlog Completed: September 27, 2014
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Treasure Hunter: 1000+ games
Focus: Only playing one game
AND THEY HAVE WONDER BOY PORTS ON MOBILE THAT HAVE GODDAMN MASTER HIGGINS IN THEM WHY!? But yes, I do have a talent for getting terrible images stuck in people's heads, and also Goemon is great. With any franchise that huge, there are some duds, of course, but all of the mainline SNES titles are great, and Mystical Ninja on the N64 is one of my favorite games on the system; it did a lot of what Ocarina of Time did better than it did and almost a year beforehand. Also, it has Death Slinkies™

Oh, it was; there's a good reason we called it terrible idea snack mix. This weekend, I'm probably going to take my new cookbook for a spin; it's all stuff from Zelda games.

The recommended party is fighter, black belt, white mage, and black mage, but I'm with you: I never really thought the black mage was that great. Yes, his magic is extremely powerful in the right situations (elemental bugs notwithstanding), but it's REALLY easy to run out of MP, especially with that magic system they have. Know what doesn't run out? Face punches. Well, I mean, in Paper Mario: Sticker Star, I guess they do, but not in most RPGs. Mine was the same as yours, I think, because I wanted a ninja, because ninjas are cool. Not this ninja... He's like a less powerful knight, except that his low-level black magic is born obsolete, because there's no such thing as magic power; everything does more-or-less fixed damage, and while a knight overcomes that with his white magic by touching up wounds outside of battle, where there are no turns or things trying to eat your spleen, black magic doesn't have such a luxury. Red wizards are a little better, tipping more toward better magic and less power, but having some good endgame equipment to at least back that up. That all said, I played with 2 different parties in Dawn of Souls to use all of the characters, and it went a LOT better. Oh, and the Dice-o-Matic is from Princess Tomato.
It's dangerous to go alone! Take a yoshi!