Mugmoor's Status
Unfinished ?No significant accomplishments.
Beaten ?The main objective has been accomplished. Usually marked by the defeat of a final boss and/or viewing of credits.
Completed ?For games which are 100% done. All extras and modes have been unlocked and finished. All significant items have been collected.
98 |
|
45.4% | |
66 |
|
30.6% | |
52 |
|
24.1% |
Wishlist 0 Top-Rated 0 Master Runs 9 |
Wii | 3 | 6 | 9 Total | |
Virtual Console (Wii) | 1 | 1 | 3 | 5 Total |
PlayStation 3 | 7 | 1 | 0 | 8 Total |
PlayStation Network | 1 | 0 | 0 | 1 Total |
Xbox 360 | 42 | 10 | 3 | 57 Total |
Nintendo DS | 5 | 10 | 3 | 19 Total |
PC | 31 | 28 | 17 | 89 Total |
GameCube | 3 | 4 | 8 | 15 Total |
Xbox | 2 | 0 | 1 | 3 Total |
Game Boy Advance | 1 | 3 | 0 | 4 Total |
PlayStation 2 | 4 | 1 | 6 | 11 Total |
Nintendo 64 | 1 | 4 | 5 | 10 Total |
Genesis / Mega Drive | 1 | 0 | 1 Total | |
All Games | 232 Total |
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If you didn't like Allied Assault, whatever you do don't ever play the Xbox port European Assault. That was truly atrocious. You remember how Allied Assault has you storming up Omaha Beach just like in Saving Private Ryan? Yeah, well in European Assault they changed that so you are running lengthways across the beach under heavy fire while pissing about with nonsensical objectives. I mean come on, how does a game get D-Day wrong? Bad bastards on the other side of the beach, you run at them and try and kill them all, it's not hard ...