Adios's Status
Unfinished ?No significant accomplishments.
Beaten ?The main objective has been accomplished. Usually marked by the defeat of a final boss and/or viewing of credits.
Completed ?For games which are 100% done. All extras and modes have been unlocked and finished. All significant items have been collected.
28 |
|
24.8% | |
61 |
|
54% | |
24 |
|
21.2% |
Wishlist 0 Top-Rated 26 Master Runs 0 |
Wii | 6 | 4 | 11 Total | |
PlayStation Network | 5 | 3 | 4 | 13 Total |
Xbox 360 | 7 | 1 | 8 Total | |
PlayStation Portable | 8 | 7 | 0 | 15 Total |
Nintendo DS | 2 | 4 | 0 | 8 Total |
PlayStation 3 | 1 | 14 | 9 | 24 Total |
iPhone | 2 | 0 | 2 Total | |
Mac | 1 | 1 | 0 | 2 Total |
GameCube | 8 | 8 | 6 | 22 Total |
PC | 2 | 0 | 2 Total | |
Game Boy Advance | 1 | 1 | 0 | 3 Total |
PlayStation 2 | 2 | 5 | 0 | 7 Total |
PlayStation | 1 | 0 | 1 Total | |
All Games | 118 Total |
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Link's Awakening is pretty amazing. It feels really smooth with the circle pad on the 3DS too. I would've finished it awhile ago if I didn't get so frustrated at the mini boss in the last dungeon. Being knocked back to the beginning makes me rage a little too hard. :P That said, I'm suddenly feeling pretty determined to beat it; I'll think I'll try to finish it tonight.