You may know me from my writings at GameFAQs: guides, reviews, Top 10s, and other miscellanea. I also wrote for GamingSymmetry; I was known as Alice Kojiro there. You can also find me in the club:
[Link]
Credit for my banner goes to the fantastic artist, Lois van Baarle. Check out her works here:
[Link]
Special thanks to Bevr for making my avatar blink!
My humble collection of uncommon video game memorabilia:
[Link]
My setup:
[Link]
About the ancient dreamer:
+ Physical Anomolies: congenital anosmia, heterochromia, no depth perception, synaesthesia (multiple types), low vitals
+ Languages Spoken: English and Spanish, but the latter is very rusty. Sometimes, I can read enough of Romance languages to figure them out.
+ Religion: Agnostic; elements from Hinduism and Buddhism
+ My theme song:
[Link]
+ Playing Since: 1987
+ First Game Systems: NES, SEGA Master System
+ First Computer: Apple II CE
+ Favorite System: SNES
+ Favorite Genres: 2D Platformers, Action-Adventure, Adventure
+ Favorite Game: Anodyne 2
+ Favorite Franchises: Mega Man, Yakuza, Borderlands
Rating System:
★x0 (F) - I hated this game or haven't finished it
★x1 (D) - I didn't like it, but it's not unplayable
★x2 (C) - It's okay
★x3 (B) - I enjoyed it
★x4 (A) - I had a blast with it
★x5 (S) - This is one of my all-time favorites
Status:
- Games that have no end, but I've played enough to be satisfied with it. Since compilations will always list every game in them, any that I don't like enough to finish will have this status. The actual collection might also have this, if I think it's worth summarizing how good it is as a whole.
- Games I haven't even touched yet, or games I've only sampled, even if they don't end.
- Games that I've begun, even if they don't end.
- Games that have been beaten with at least one character, but not to my satisfaction; I'm not done here.
- Games that have been 100% completed with all characters where appropriate. All optional bosses have been destroyed. You get the idea. Higher difficulty levels are considered only if there's something in it for me; most of the time, stuff like artwork or music won't count. Achievements are meaningless and don't matter.
- Any game that's been beaten 100% and with some sort of
intentional additional challenge; 1CCs, no death runs, and no item runs don't count. Achievements are still meaningless and still don't matter.
Rom Hacks:
Rom hacks are filed under the original game, but with a (Hack) tag to denote that they're not official expansions. My mini-review assumes you've read the review for the original game, and thus details only what's new in the hack.
PC Games:
PC is my main platform, so anything DRM-free will be under PC, regardless of whether I got it at GOG or itch or wherever; the only store-specific labels I use are things (like Steam or Epic) that require the use of a launcher to install, uninstall, etc. If something looks cool, and you're curious about where I got it, you can try this:
[Link] Or just hit me up; I'll probably remember.
Whether you're in a wonderful land or a nightmare, never stop dreaming...
Ah, I see. I screwed up. and I see what you did there. clever.
I'm surprised that song was left uncensored for so long.
TAS runs never use patch codes. if you slow down the footage, you can see Robocop attempt to block with his arm whenever he's about to get hit.
Yeah, each character can set their own "warp points" with the Bread item. reading about the glitch in detail, what's happening is that the warp coordinates for Ninten are set at 00 when you start the game, 00 being that bizarre garbage area. when you return her home, she gives you all of her items, including the crumbs, even though the warp coordinates for Ninten haven't been set yet. the glitch doesn't work with Loid/Teddy, because the item disappears when they switch places.
As I mentioned, the NES version fixed the Bread Crumbs bug. there is no fan-translation of the original FC version. the Japan-only GBA version was fan-translated, but it's based on the NES version, so you can't perform the bug there, either.
Remember that Ninten doesn't have any offensive PSI powers like Ana does; only healing and defensive PSI powers.
Also note the up-down ladder bug and the "enemy levitate" bug (at the waterfall area of 3-1); the latter glitch can't be done in any other version; (not even Doki Doki Panic.
DG made a sequel video about Dr. J & Mr. H. [Link] and one about the kill screen in Tetris. [Link]
Here's some more interesting TAS vids I found. [Link] [Link] [Link]