Now Playing

(U)
PC
Anachronox
Just got a sock. Next time, on Firefly: Malcolm and his ancient gnome buddy glitch-rocket into the fucking ceiling.

Updated about 15 hours ago

MotherKojiro's Status

(U) Unfinished ?No significant accomplishments.     (B) Beaten ?The main objective has been accomplished. Usually marked by the defeat of a final boss and/or viewing of credits.     (C) Completed ?For games which are 100% done. All extras and modes have been unlocked and finished. All significant items have been collected.
36 (U)
  35 Unplayed  
97.2% of Unfinished
2.7% of Total
2.8%
0 (B)
0%
1273 (C)
97.2%
Wishlist  22 ?         Top-Rated  198 ?????         Master Runs  66 (M)
NES C O M P L E T E ! 392 Total
SNES C O M P L E T E ! 254 Total
Nintendo 64 C O M P L E T E ! 17 Total
Virtual Console (Wii) C O M P L E T E ! 7 Total
GameCube C O M P L E T E ! 10 Total
Wii C O M P L E T E ! 39 Total
WiiWare C O M P L E T E ! 5 Total
Master System C O M P L E T E ! 37 Total
Genesis / Mega Drive C O M P L E T E ! 111 Total
Sega CD C O M P L E T E ! 1 Total
32X C O M P L E T E ! 2 Total
TurboGrafx-16 C O M P L E T E ! 25 Total
TurboGrafx-CD C O M P L E T E ! 8 Total
PlayStation C O M P L E T E ! 25 Total
PSOne Classics C O M P L E T E ! 4 Total
PlayStation 2 C O M P L E T E ! 135 Total
PlayStation 3 C O M P L E T E ! 21 Total
PlayStation Network C O M P L E T E ! 12 Total
Game Boy C O M P L E T E ! 52 Total
Game Boy/Color C O M P L E T E ! 17 Total
Virtual Console (3DS) C O M P L E T E ! 1 Total
Game Boy Advance C O M P L E T E ! 45 Total
Nintendo DS C O M P L E T E ! 17 Total
DSiWare C O M P L E T E ! 5 Total
Nintendo 3DS C O M P L E T E ! 3 Total
3DS Downloads C O M P L E T E ! 2 Total
Game Gear C O M P L E T E ! 22 Total
PlayStation Portable C O M P L E T E ! 32 Total
PlayStation minis C O M P L E T E ! 1 Total
DOS C O M P L E T E ! 18 Total
PC 36 (U) 0 (B) 64 (C) 107 Total
Apple II C O M P L E T E ! 7 Total
Mac C O M P L E T E ! 5 Total
Browser C O M P L E T E ! 13 Total
Arcade C O M P L E T E ! 20 Total
All Games 1472 Total
?Use this field to quickly search your backlog. If you enter in a single letter, you'll get a list of all the games you own that start with that letter.
  • Status
  • Details

The Spirit of Zelda – The 3D Era

Alice Kojiro follows Zelda to its logical conclusion: the 3D titles. Has Zelda truly fallen from grace, or is it closer to its origins than we think?

Dialogue Box   (add comment)

about 17 hours ago (edited)

Badges
Right Hand of Bak'laag: 1000+ unfinished games
Treasure Hunter: 1000+ games
Confused: Playing 10+ games at once
I just watched a video of Delta 0 to refresh my memory, and I really don't see why I was that much in love with it. I mean, is it a solid hack with no bugs? Yes. It only has like 7-8 zones, and of those, it's missing most of the Sonic 2 zones, only having like...EHZ, Hill Top, and Casino Night (which is the last zone, very odd), and it has GHZ and Labyrinth of Sonic 1. It's missing Rock (then again, so are most cut levels hacks), and Genocide City (less of them are missing this, though a lot of them either have entirely different palettes/level designs, or they differ on rather they use Genocide City or its later name "Cyber City". Chemical Plant also has broken pipes, so it's unplayable, but that's only accessible through stage select. I think that I was just blown away that the elevator in Hidden Palace worked, that's the first I've seen that in a hack.

That being said, I'll probably say Delta 0.19 is better, if only because as a Sonic 2 historian type, it's just so interesting. I will say though you may be put off by the lack of bosses (aside from the easy ass EHZ boss Dust Hill has), along with the fact that Tails loses rings if he gets hit. I also found one set of rings that crashed the game in Oil Ocean (they were somewhere near the top of the zone in act 1, after some of the platforms), but I managed to take an alternate path through the oil, and that was fine. The lesser enemies IS nice though in Metropolis, cause you know, fuck those enemies.

I think the special stages are Sonic 1's, which you may or may not like. Personally, I'm terrible at the half pipe, and have at this point done the Sonic 1 special stages so much they're not bad...but I'm still better at Sonic 3's.

Also More than a Memory crashes on my Everdrive for some reason, guess I'll try it on my Retro Pie. I have yet to have a game crash on that. Surprisingly, Sonic 1 Special and Sonic 1 Return to the Origin, which both crash or don't start elsewhere, don't crash on my Retro Pie, so I'm pretty hopeful. By the way, I might recommend Sonic 1 Special if you can find it (if you can't find it, because the link on YT is dead, I have it on my Google Drive, I can send it over Skype) It's a lot like Sonic 1, but it has all new music, mostly from various games (one zone has the Gilgamesh theme from FFV and it is amazing). I still have a few to dive into myself; Sonic Rocket looks promising, I've just been dragging my feet on testing it.

I'd recommend both if you have time though
about 2 days ago

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
On Fire: 3 beat or complete in a row
Focus: Only playing one game
RARS stands for Russian Age Rating System, and they rate both movies and games, much Australia and the UK. it does sound like a dinosaur sound, though. XD

And about Night Trap, apparently that was Nintendo's fault; they (allegedly) actually gave them footage of the most "violent" portions of the game!

I actually saw a review for The Guy Game on Game Informer. I didn't think much of it at the time, as I wasn't into quiz games, and I figured it would be forgotten in time. imagine my surprise later on when the game was later banned just 4 months after its release. that would explain why it was only released in the US, unlike BMX XXX. on that same token, you'd think BMX XXX would end up having the same fate, but not only was it only rated M, Nintendo actually allowed it uncut, as did Microsoft (it was SONY who enforced the censorship, at least in the US release). it WAS banned in Australia, but later on it was shipped with the sexual content removed. ah well, both games sucked anyway.

Yeah, Hard Corps probably had the most amount of dialogue of any game in the series, given that it has 12 stages. Shin Contra (Shattered Soldier), Neo Contra, and Contra Rebirth are the only other games in the series to have dialogue, as does the FC version of the original.

There was a limited release of the collection that had the entire series on 3 physical discs, including the PSP games. unfortunately, it was only released in Latin America.

You can check your system's HD space by looking in "System Information". for me, I actually only have 149 GB; I assume the other 11 is used for the console's OS and stuff.

You mean, using what you've been through who help others? oh yeah, I get it now. although I don't know if I can help someone who's been through the same situation I was (regarding the white man comment), because all of the people I know/met who has were strong enough to get over it.

That's a real video?! I thought it was just a parody. o_O

It showed that Konami at least attempted to market the sequel in some way; the first game didn't even get that. also find it interesting that the first game has a English logo while the sequel has a Japanese logo.

Yeah, the initial US airing was a flop; it was the redub that got more attention.
about 2 days ago

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
On Fire: 3 beat or complete in a row
Focus: Only playing one game
What happened was that Gust allegedly didn't give CERO the entirety of the game's content to review; they didn't see anything objectionable at first, giving it an A... then they saw the game's suggestive scenes, so they halted shipment; they eventually settled on a new rating, with a content identifer (basically male and female symbols) to let you know that the game contains sexual content/imagery/themes.

No, Climax Graphics made Blue Stinger (an offshoot of Climax Entertainment, itself known for Landstalker). Sega published it in Japan, while Activision brought it over everywhere else; the US release was 9 days before the DC was release over here.

Yeah, retailers refuse to stock AO games, and none of the console manufacturers allow them. it's kinda odd, when you think about it; our rating board's highest permitted rating is 17+, but every other video game rating board has the highest rating at 18.

Yep. [Link] it almost happened here, too; when games like Mortal Kombat, Night Trap, and Lethal Enforcers hitting the scene, people feared that they would have a negative effect on children. it resulted in a video game court hearing where the US government wanted self-regulation, and if they refused, they would do it instead. to regulate the games the following year unless they agreed to self-regulate. and if it's anything like what's going on in Australia and Germany, there would have been some strict enforcement of censorship. while Sega DID had a rating system, it was still criticized; it was too vague (there were only 3 ratings), they thought 13 was too young to be "mature" (one of the guys actually said "are you kidding me?" when he saw the MA-13 rating), the list of games the Sega rep had didn't specify whether the game was for all ages or older gamers, and the MK commercial for the MD version showed a person playing a game who who didn't really look 13 (it was rated MA-13). then there was Lethal Enforcers, which not only allowed you to shoot digitized people, but the home versions came with a Justifier, which was a light gun shaped like a revolver. when you add that all up, the US is incredibly lucky to not end up like Australia.

There were quite a lot (at least, more so than you would think), but some of them have since been re-rated. [Link]
about 4 days ago

Badges
Right Hand of Bak'laag: 1000+ unfinished games
Treasure Hunter: 1000+ games
Confused: Playing 10+ games at once
So I just beat Sonic 2 Delta 0.19.

I had never heard it before, but it was loaded on my Everdrive, so I decided to give it a try, using my Nomad that I plan to mod to give it a rechargeable 7-8 hour lithium ion battery.

The main takeaways are that it has no bosses, "Labyrinth" zone isn't just a death pit like the Nick Arcade alpha or actual Labyrinth zone like the original Delta is, it's a reskin of Hilltop that looks kinda like Rock Zone from Lost Worlds, and the level design is VERY different. What's kind of weird is that there's proper Hilltop later too, so I almost wonder if that was the leftovers of Rock Zone...if so, that would be the first time I've ever seen it outside of Lost Worlds.

It has Hidden Palace, but it's only one act...which doesn't really surprise me, act 1 was the only one that was really finished, the hacks that have 2 acts has act 2 as mainly a copy/paste of the first act. I think it was originally supposed to be a single act zone, and it's a single act zone with a boss in the mobile port/remake. The thing with that zone was that it was supposed to be where you got the Super Sonic power, but then they just let you do that with 50 rings and all 7 emeralds.

It has Genocide City, again, only one act, which was actually the way it was originally going to be (it turned into Metropolis 3, but I could never see the resemblance). It's mainly a Chemical Plant copy/paste, but maybe not quite as much as other hacks (Lost Worlds has a completely different version, and Long Version has another slightly different one)

It has 3 acts in Metropolis, which was kinda weird, cause Genocide City was supposed to be turned into act 3...and then a few hacks I've played only have 2 acts. But it didnt have the boss obviously, since there were no bosses, so that was nice, cause fuck that boss, especially given in these early betas Tails loses rings when he gets hit.

It has no Sky Chase or Wing Fortress, which makes sense if it was an earlier version, since those weren't added until fairly late.

Death Egg has no bosses, which was...weird, I ran through it in like 17 seconds.

After Death Egg...is...Dust Hill? Why is something even after Death Egg? Dust Hill seems to have a few very minor glitches, I saw some upside down enemies, it was pretty funny actually. Dust Hill 2...did have a boss, it was the Emerald Hill boss that Dust Hill normally has. After you beat Dust Hill, it resets to the title screen, like Nick Arcade beta does after you beat EHZ
about 5 days ago

Badges
Herald of Bak'laag: 500+ unfinished games
Treasure Hunter: 1000+ games
Cursed: 10+ new games in a row
What did you think of SOMA? It's my favorite horror game and IMO the best one made in terms of overall content, balanced elements, and gameplay/story. Also, anglerfish.
about 6 days ago

Badges
Backlog Beaten: April 21, 2014
Master of Unlocking: Majority of games are completed
Invincible: 10+ beat or complete in a row
Confused: Playing 10+ games at once
Hey so I finally beat Zelda II! 'u' I'll wanna talk more about it but at the moment I was just surprised that the final boss could be beaten just by sitting in the corner and jamming the button xux; the Thunderbird beforehand was much much harder hehe xux

Hehe yup, I hear the Switch is real easy to port to so a lot of indie devs are taking advantage >w< And I dunno, to me, I like to see things that focus just on queer people since theres so much that just leaves us out entirely xux;

Hehe yea I understand that, kids are not for everyone! Mary and I both connect well with kids so I think we will do very well!

It could still be hereditary, just like, even tho your parents didn't have it, their combination of genes seems to be just right to make it happen, hehe. And yea, I can see that; not having a sense of smell is not immediately obvious like something like missing hearing or sight might be!

Awesome, I'll look forward to seeing what you think!
about 6 days ago

Badges
Minion of Bak'laag: 100+ unfinished games
How do they defeat him in the first one? Please tell me it isn't like Spirit Bomb x 2 or something lol.

That is pretty cool. Admittedly, I've seen almost nothing from GT. I just knew one really huge Dragon Ball superfan who had seen all 3 series like...10 times over. That's cool that GT had some creativity though! Ya, I heard it was shorter, like 40 episodes or so? Doesn't the ending have something to do with them going to train with the Dragon or something? If so, that is pretty damn cool and a good way to end it. No, that's for sure, unless you met the person I referred to earlier, who firmly believed any less needed in life could be found through Dragonball. There's a reason I stopped talking to said person like 7 years ago lol.

I've seen some clips on YouTube of Dragon Ball Super. I've seen Gold Frieza, and Super Saiyans with blue hair now....also the first girl super saiyan, which is cool. Is it supposed to take place following the Buu saga? Also, I'm laughing so hard at the idea of Paper Dragonball.

All a very excellent point, that honestly, I don't really feel like I have anything to add to what you said there lol.

Ya, I never used AIM, though I'm not sure it was as popular here in Canada. MSN was my jam lol. You're right though, I shouldn't be surprised to hear that anything is a thing people are into. I'm sure if it exists, there's at least a few people out there who are into it and I'm sure if you search the internet long enough, you'll find it lol
about 6 days ago

Badges
Herald of Bak'laag: 500+ unfinished games
Treasure Hunter: 1000+ games
Cursed: 10+ new games in a row
When I played it back then, I was demotivated by the amount of floors the bonus dungeons contained, except for the first one. Nowadays I love the idea, so I'll probably blast through it later when I replay the game, probably on the PSP this time around. And hey, fighting bosses from other games as a reference has always been a drug to me, so that idea alone should get me through the dungeons. Me, calling you crazy? Naah, you definitely read that wrong . I might want to make a walkthrough once in my life, perhaps about a game that already has a lot of FAQs, but just to experience making one. I can imagine it feeling satisfying when you're finally done, and it's a nice result to look back at. Tell me about it, there are so many companies that announce a definitive edition a few months after the game launches. And I will never be the first person to play it either. It's also better to wait for later when the hype or hate has been toned down a bit so I can give a honest opinion on it without it having been influenced, or forced on by other people. I always take people their opinion on a game with a grain of salt before I actually play it myself, but when a game just releases, people want to force them on you and won't leave you alone till you agree with them. That cannon of your would surely be useful in situations like these .

When I played as the Dragonute, I literally only used the charge attack, because it was effective and far better than any attack it would have otherwise. I doubt the developers wanted me to do that but hey, they made the game. Judging on the first level, the wizard was fun, but I can imagine it being the opposite in later levels where enemies gang up on you. I hope the combat is better in the sequel. It was fine in the first game, but not necessarily because they designed it that well.

I did work for about 14-15 hours a day once, and I managed pretty well, but it's not something I would like to do a few days in a row. There was a period I did labour work daily, and then 3 times a week work at my other jobs in the evenings. That did destroy my soul, but probably only because labour work is one of the worst jobs to have.

I want to go ahead and play Sonic Time Twisted already but there are always other games in the way. I think Lilith has played/beaten it, so she could give you a better opinion on it than I could. But from just the description alone and the amount of years that went into it, it sounds very good.
about 4 days ago (edited)

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
On Fire: 3 beat or complete in a row
Focus: Only playing one game
The worst Russia can do is rate a game higher than normal, like with The Sims 4; in America, it's rated T (13+), in Europe its rated 12+, and in Australia it's rated M (falls somewhere between a T and a M), mostly for sexual themes and violence. Russia? 18+. that's basically adults-only. the reason? the game allowed you to have same-sex relationships, neglect taking care of your kids, and have you fight with others, all of which which violated the "children protection law" they were trying to push (that, and same-sex relationships in general are a no-no in Russia). ironically, the game was rated 6+ in Germany (basically USK's version of our E rating) purely because of its lack of graphic violence.

Oh, I didn't know that. well, I kinda did (via the DYNG video), but I didn't thought it was a prototype.

I especially like the comments that joked that he's taking a nap. then there's half-life... [Link]

I'm surprised that your friend said that, really. maybe I don't get it, but I don't think I've ever been glad for the bad experiences I went through.

They actually left the 2 games as they are, refresh rate and all. if you wanted to play a 60hz import, you simply have to change your framerate in the console settings from 50hz to 60hz, an option only present on PAL Wiis. since the Contra versions came out on the Wii U (the Wii VC in those regions got the Probotector versions), which can only output games in 60hz, it's a non-issue. it was the import-only Mega Drive and Neo-Geo games that got converted into the PAL format when they came out in PAL regions back on the old Wii. to make it worse, they claimed that those games would be 60hz right on their WSC page.

There did existed a film, but it didn't had Tim Allen in it. [Link]

Here are the other Thunderbirds games. [Link] [Link] [Link]

I didn't know they had codenames that referenced creatures.

I went back to the Skullgirls tutorial, and I didn't had a issue with it; not only did it teach you how to play, it also explains stuff like telling you to how to use both blocking stances correctly. it has character-specific tutorials, too.

So apparently Esper Dream 2 (one of your favorite games) had a commercial in Japan. [Link]
about 4 days ago (edited)

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
On Fire: 3 beat or complete in a row
Focus: Only playing one game
Oh, you BOTH have cats? oops.

It may even be possible that the game's boot-up screen was hastily added in without going through QA.

That's probably because we didn't even get Dragon Ball Z until 1996.

I have the GoW Saga, which had 1 + 2 on one disc, 3 on the second disc, and GoS and CoO as digital codes. I'm thinking of just getting the Origins collection instead because there's only so much you can do with 160GB...

Sure, send them over.

I wouldn't think that, either, but Activision proved me completely wrong with their US release of Sega's Blue Stinger...

In the Contra series, the word Contra is actually used as a rank; used only for the highest-ranking soldiers. it's mentioned in the Famicom version of the game if you leave it on the title screen for a few seconds, but as that was cut from international releases, the rest of the world didn't learn about it until Shattered Soldier in 2002.

I don't think I've heard of Epic Megagames.

What's weird is that Germany did allow MKX, the most violent game in the series, to be sold (after being hold up for a few months).

In most countries, the rating boards are independently run and the rating is more of a guideline at best, but Australia is the only one that's run by its government, thus they have more of a say in what's okay and what's not okay. until 2013, there was also no R18+ rating for games, even though they had one for movies (ACB rates both games and movies, much like with the UK's BBFC). supposedly, some of the members WANT a R18+ for games, but the head guy at the time wouldn't allow it. of course, the MK9 ban controversy changed that.

Russia also has its own rating board (RARS), but whereas all other rating boards rate the game for you, in Russia, from what I've read, the rating has to be offered by the publisher, and if someone finds the rating doesn't match your game, they can challenge it. if you "lose", you have to pay a fine AND have your game removed from shelves for a while. mind you, you have to pay a fee to have a game rated in the first place! in OTHER countries, if a similar situation happened, you can simply re-rate the game to solve the problem; it happened with Dead or Alive: Dimensions in Australia (Went from PG to M) and Atelier Meruru in Japan (went from A to B, which is basically All Ages to 12+). on the plus side, Russia hasn't banned any video games. even America had a game outright banned (The Guy Game), although for that one the reason was understandable.
about 1 week ago (edited)

Badges
Legendary Weapon: 5 or fewer unfinished games
Consider Yourself a Hero: Majority of games are beaten
"I only ever use the term Metrovania to describe actual Castlevania games that ape Metroid"

Which is what it is originally meant for. There are only 7 actual "Metroidvania" games, I believe (3 for GBA, 3 for NDS, and SotN).
Castlevania II: Simon's Quest doesn't really qualify even though it's actually a nonlinear side-scroller (because it doesn't follow the established Metroid ability/upgrade progression structure).

I'm glad you approve of the term "platventure" as I'm not sure it's something that might catch on. I would just be happy with something to describe the genre without crediting specific games that don't actually define it.

Now there needs to be a quick catchy term to replace "Zelda clone" because not every open-ended overhead view game with a sword-wielding character is a Zelda clone. Y's and Crystalis are not actually like Zelda.
about 1 week ago (edited)

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
On Fire: 3 beat or complete in a row
Focus: Only playing one game
Some games that DO get released in Germany sometimes get features or entire modes removed, like the Mercenaries mode in Resident Evil 4 or the rampage missions in GTA 3, because the USK presumably didn't like the idea of you shooting down people for no real reason; in other words, anything that can be seen as glorifying violence is frowned upon there.

Also... [Link]

Your cat's THAT heavy?

I remember playing Super Tetris on the Tandy (MS-DOS). I wish I could play something like that again. [Link] recently, I got to play Tetris Battle Gaiden, which is basically a 2-player competitive Tetris game where you try to build up a gauge and then either help yourself or attack the opponent. [Link]

What you said about the stuttering was just perfect. you win.

A similar issue happened with Taisen Puzzle Dama on the Saturn (the one with the Chibi-Maruko Chan theme), the "walking Konami" logo boot-up screen stuttered a bit near the end, though the audio (as well as the rest of the game) played fine. I thought the disc was faulty so I then looked up some footage of the game on Youtube only to find out it stutters on there, too. then I checked Gokujou Parodius Da! Deluxe Pack (Konami's first ever Saturn game) and that loaded up the intro just fine, leading me to believe that they screwed up.
`
Oh, you mean like that. yeah, I noticed that Attack on Titan has been getting a lot of popularity lately. though you don't see Super Sonic firing kamehamehas at people, so I don't think I'd worry... and you using lol? never thought I'd see you use that.

I need to get back on the GoW games, then; GoW 2 would be next for me.

Yeah, I'd agree; it was fun to mess around with the palette. Konami logo in their earlier games to display Red and Orange this way. XD

Nope; the Satellaview wasn't launched until 1995. it was discontinued in 2000.

I'll have to get back to you on that regarding Skullgirls. I don't recall having any trouble on it.

I'm looking forward to the randomness. Part 2 in particular killed me with the "BULLSHIT!" clip.

It's just sickening, because not everyone can handle it and come out better for it.

You just reminded me of this. [Link] the guy resigned back in Marth.

...yeah, that sounds like a place to avoid.
about 1 week ago (edited)

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
On Fire: 3 beat or complete in a row
Focus: Only playing one game
[Link] What's weird about Thunderbirds is that despite being based off of a british show, it was not released anywhere in Europe; only in the US and Japan. there was also a SFC game and a GB Game that never left Japan at all.

Fuck... I meant to spell the title as Garuka.

To answer your question, no one knows for sure. based on what I can find, the developers were possibly trying to name the game after the Gurkha. [Link] this seems very hard to believe, but also consider that there was an actual group called Contras [Link] AND the credit theme for Contra was titled Sandinista... possibly named after THIS group. [Link] also, BOTH games have their Japanese titles spelled in the Ateji format (where they use Kanji solely to spell a foreign word, ignoring the actual meaning of the Kanji entirely; in this case, it's "hungry flowing calamity" as I mentioned before). the name is also similar to Galuga, the island where the first Contra game takes place in. they're both run 'n guns, too. when you add it all up, it almost seems like this game was supposed to be a spinoff to Contra.

EA released Skate or Die 2 and The Immortal on it (the former was developed in-house). there's also the original Skate or Die and its winter spinoff Ski or Die, but those were developed AND published by Konami under license.

Yeah, Wisdom Tree counts also.

Yeah, Bethesda was founded in 1986. they made just two NES games; Home Alone and Where's Waldo.

Germany objects to violence way more than any other country in Europe that I know of. unlike other countries, they see video games as kids stuff. they even use their own rating board (USK) instead of adapting the EU rating board (PEGI) that every other EU country used (except Russia). a game can be "blocked" in two ways.

Index List A: The game can still be sold, but only to adults, and it can't be advertised in any way. CERO enforces the exact same thing in Japan for any game rated Z.
Index List B: Basically an outright ban.

Because Konami didn't want to produce two separate versions, every country in Europe got the Probotector version. it wasn't until Contra: Legacy of War that Konami started releasing Contra games in Europe under its original name, and it took until 2013 and 2014 for Super C and Contra 3 to be released in Europe uncut via the VC.
about 1 week ago

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
On Fire: 3 beat or complete in a row
Focus: Only playing one game
I'd probably agree with him on Undertale; even with Mother's renewed popularity in the west (thanks to Smash and later the eShop ports), Undertale is still talked about a lot more (to me, it seems), Undertale seems to be talked about a lot more. it also had 1 million Steam downloads as of this writing; the entire Mother series has only sold 1.1 million in the span of 17 years (if you include the sales of the US release of Mother 2, that's still only 1.24 million; this is excluding the Mother 1+2 port). and Undertale coming to PS4/Vita along with a official Japanese translation, which is sure to boost the numbers further. I think Mother would have been a lot more popular if the first and third game actually saw a release in the west (back then, not via eShop) and the second game didn't had the grossout advertising in the US in an attempt to make it seem more edgy than it actually is (on top of it actually coming out in Europe).

Duck Tales... I don't know. I'm pretty sure it was far from obscure when it first came out; it was Capcom's best-selling NES and Game Boy game, after all. plus, it had a 15-year head start on Shovel Knight.

Don't you just love it when people underestimate female gamers?
about 2 weeks ago

Badges
Backlog Beaten: April 21, 2014
Master of Unlocking: Majority of games are completed
Invincible: 10+ beat or complete in a row
Confused: Playing 10+ games at once
Yea Wind Waker is interesting too because I heard lots about how people initially disliked the art style but now I hear a lot about how its one of the very best Zelda games >w<

I've had my eye on 2064 for awhile now actually! And it *just* got announced for next year for Nintendo Switch version, so I may wait for that! Especially since I already got plenty of other games to get through this year, that is a good one to put on the list for 2018! I'm very interested in games focused on queer people, as a queer girl myself after all, haha!

Oh that's interesting because thats about how old my dad was too I think! He's just real into collecting old things (he has boxes full of old newspapers and magazines and comic books and vinyl records to name a few!), and I seem to have inherited a bit of that collecting things (I have tons of video game boxes and collectible toys like amiibo), haha! Mary and I would like to raise kids, but we live so far away from each other and don't really have the funding right now to live somewhere together that its probly a ways off just by necessity... but we're working on getting there!

Oh yea! I totally forgot to mention, I get a bit of that myself! The only one I am aware of is that I always have visuals that correspond with sounds; I can't just hear music, I see it, too! And it's real weird because I can never really explain it or draw it or anything, it just is, hehe I'd be curious to know if theres any correlation between a sense being poor/missing and synaesthesia happening because, while I do have a sense of smell, it's very poor; I can only smell very strong smells or else I need to put things directly under my nose to smell them, haha! I would be interested to know if there is some kind of connection there; I know that missing senses can strengthen others but I wonder if it can also cause them to mix together?

Sure thing, here's the link to it! [Link] I have an update planned for next month, as well.
about 2 weeks ago (edited)

Badges
Consider Yourself a Hero: Majority of games are beaten
Thanks for the recommendations. I'm wanting to go through my Game Boy catalog again, because I've run out of new 3DS games to play and I'm not in the mood to play GBA or DS. I actually have some unplayed, unlisted GB games, and Ultima happens to be one of them. Lucky! I hope it's terrific.

I do remember having The Sword of Hope II on my oldest 3DS before upgrading to XL,and I agree it's a definite gem. I'll be getting it again if I see it. What about HAL's Ghostbusters II? I didn't know the GB version came out here. Is it as good as the NES version?

I actually did see Great Greed at the last convention. I should've got it. I chose Revelations: The Demon Slayer instead, which was good, but not great. It'd be great if I could have those potato games and Tumble Pop. Lolo, too.

Interesting. I think some computer games have sound samples that sound real Genesis-like. Two I can think of are this song from Jill: [Link] (namely the chimes that remind me of Phantasy Star III) and the PC88 version of Ys' boss theme: [Link]
about 1 week ago (edited)

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
On Fire: 3 beat or complete in a row
Focus: Only playing one game
More like TTC didn't want competing Tetris games. a shame, too; Puyo Puyo Tetris is at least a decent crossover game (gameplay-wise), whereas Tetris Ultimate is hot garbage. you know you're in for some serious shit when even the Ubisoft logo stutters on boot-up. [Link] (note: this game was actually made by SOMA, but Ubisoft still published it.)

I'm lost; what does Attack on Titan have to do with it?

He even did VRC6 remixes of non-Konami games, if you look further down the playlist.

What ideas do you have in mind? I mean, you'll probably do a better job than this guy... [Link]

I've played the first game (via the PS3 compilation), kind of. sounds like the weapon system is broken, or at least moreso than usual.

I'm gonna go and look up OFF.

I don't think Nintendo would have released them outside of Japan; for one, the Zelda 1 remake was originally released in 1995, and does not look nearly as good as other games released that same year. yeah, I know, gameplay is the most important part of the game, but remember that Mother 2 was criticized for its basic-looking graphics when it came out in the US as Earthbound that year. the N64 was also a year away as well. the other Zelda game had even less of a chance; it came out in 1997, which was the last year Nintendo would release one of their games in the west (Kirby's Dream Land 3 in NA, Kirby Super Star in PAL regions).

You ever played games like Mario 3 and noticed that the sides of the screen... glitch up? that's a result of the limitation of the console, apparently. [Link] apparently, it mostly only affects games that allow you to scroll diagonally (it also affects Mother 1, for example). games like SMB 1 and 2 (both DDP and TLL) don't have this problem.

I doubt it. there's a 4-year gap between MK9 and MKX. back when Midway was making the games, they churned them out much more often; there was at least one MK game released between 2002 and 2008. there are also only 3 years where they didn't release a MK game of some kind (1994, 1998, and 2001).
about 2 weeks ago (edited)

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
On Fire: 3 beat or complete in a row
Focus: Only playing one game
You need to see this, then. [Link] I'm even more bothered at the one comment (which you can see further down the list) who thinks the employee deserved what she got. this is why I don't see myself working for any job.

They seem to be best-known for licensed games here; they also made Rambo, Knight Rider, and Thunderbirds on the NES.

The video game company. and how they ended up as part of it was convoluted in itself; in 1996, PIV merged with Victor Entertainment to become Victor Interactive Software. then in 2003, they were bought by Marvelous Entertainment and became Marvelous Interactive. THEN in 2007, they were merged into the company.

Nope; the GB games on VC only had the standard B&W and the green pallette from the older GB models; even Super GB games like Donkey Kong and the Pokemon games.

Man, all of those would frustrate me. especially the "Difficulty Spike" bit. I have noticed a couple of minor errors in the first Top 10 list, though; namely, Sonic Shuffle wasn't made by Sega; it was made by Hudson Soft, the same guys behind Mario Party. also, the "save limit" feature was actually an addition in the western Sega CD version of Eternal Blue; it was not carried over to the English PS1 version, and is nowhere to be found in the original Japanese releases.

Funny thing about the Pokemon example; It was actually possible to find a low-level Pigetotto in Pokemon Yellow.

Not only did RE had save limits, but the western releases further reduced the amount of ink ribbons you got per pickup by 1. the Director's Cut release thankfully adds an Easy mode that gives you more ink ribbons to use, but limiting the ability to save is still a bad, bad idea.

GI Joe basically plays like an improved version of Garuda (Devastators). [Link]

They'll be doing it again with Splatoon 2 and ARMS.

LOL. Johnny Bravo had a similar joke in one episode.

It was mostly to avoid issues with Germany, since they would have limited the sale of the game to adults otherwise (which, to be fair, better than it being outright banned, but still). I've not heard of any other EU country objecting to the later Contra games.

The few American developers that worked on the NES at some point are EA, Scuptured Software, Bethesda, Lucasarts, Interplay, and Color Dreams.

Yep. not kidding. all of those PS2 games, even the Japan-only stuff, are western-only on PS4.
about 2 weeks ago

Badges
Minion of Bak'laag: 100+ unfinished games
Oh, I don't know lol I haven't actually seen more than a few sections, with him in YouTube videos, I thought there was only one. I may have seen different parts of all 3. Ya, now that you mention it, the show and the movies are pretty formulaic. Krillan definitely never seems to....do anything lol. OH that makes sense, so he was the one that all the legends were about. I guess before they knew that they could ascend to that level. Is it true that all of GT was declared non-canon?

Ya, I hate when it's like "look at this awful thing X group is doing, but if you fight it, you're as bad as they are, or WORSE look what you've become!" that's such a lazy bullshit take on plot writing...and morality for that matter. It's like that forum post about Wolfinstein "I need help, I can't seem to stop the Nazi's with my sound arguments and reasoned debates, I know I could shoot them, but, then I'd be stooping to their level. Does anyone have any tips on how to take down these Nazi's without being as bad as them and also not getting shot by them?" I'm paraphrasing but it was a really on the nose post, and sadly, kind of topical these days.

Ah, that's so cool! Oh haha "SO METAL!!!" imagine that emotocon doing the devil horns instead of a fist! Ya, I honestly don't think anything cause the phobia, the first time I remember it happening, was my friend and I were running around as kids and he burped and was like "oh wow, ate too fast, that was almost bad" and I freaked out and refused to sleep in the same room for fear he'd throw up, even though he wasn't sick he just started running around too soon after eating. Then after that being a kid in school if a classmate said they didn't feel well it always made me anxious all day. It's also why I didn't and still don't really "party" I always just drank casually with friends, not that we didn't get hammered, but I'd be in situations where I would never see anyone get sick. I don't know that immersion therapy would help. People have tried making me watch like YouTube video of people throwing up but I always just end up all shaky and grossed out. I'm BETTER than I was, like if it happens in a movie, I usually bounce back quick enough, though I'll look away if I know it's coming, and if it's really fake looking it doesn't bother me. I can't believe some people are...you know INTO that.
about 2 weeks ago (edited)

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
On Fire: 3 beat or complete in a row
Focus: Only playing one game
I think A LOT of people who grew up playing their games miss the old Konami. the new one is completely unrecognizable in comparison. even some of the Japanese fans are pissed. these are mostly from the Pachinko videos so it probably won't mean much, but here are some of them.

"Die"
"Die."
"Die, Konami"
"Disappear, Konami"
"Fall into evil. for profit."
"Konami has been evil from the beginning"
"They are raping my memories."
"Akumajo Dracula is foiled by pachinko."
"Tentatively low rating"
"I command Konami to withdraw!"
"I don't want to play pachislot, I want to play a game!
"Shit."
"This is a low-rated storm."
"It is this moment when Kojima got out... The future of MGS is completely dark..."
"Fuck Konami!"
"Please stop"
"Konami should never show up in front of MGS fans again"

I've even found some of them quoting the "FUCKONAMI" quote that Jim Sterling made popular.

It's worth noting that Konami has been doing Pachinko since September 1992. so the problem here is that they're mostly abandoning game development in favor of more Pachinko machines.

I've even gotten a Star Wars VII spoiler on Miiverse. no kidding.

It seems that the BS Legend of Zelda is finished, considering that its ending can be found on VGmuseum.com.

What's interesting is that the Korean version of Navi Trackers is still in Japanese; all Daewon (the company who distributed the Gamecube in South Korea) did was take the Japanese copies of FSA and repackaged them.

We'd be dead before MK makes it to 40.

You want to know what's interesting? the company who made the NES/FC Predator game is the same company who later published Bokujou Monogatari on the SFC (AKA Harvest Moon, nowadays known here as Story of Seasons); Pack-In-Video. they also made Die Hard. they currently exist as part of Marvelous.

If it's anything like the Kirby collection released on the Wii or the GB games released on VC, you can't change the palette.

Just imagine if a lead director actually quit because of the rabid fans. don't think I've actually seen that happen yet.

I actually want to forget about some of the stuff that happened in my life. some of it (like the "white guy" situation) still haunts me, though.
You will not find me... I am safe in here...